Unity has seemingly caved just days after introducing a new pricing structure, apologizing as it attempts to partially backtrack on the controversial policy affecting developers. The company behind ...
Unity Software Inc. updated its new fee structure and apologized to game developers Friday, with the game-engine and game-ad-monetization company announcing a revenue ...
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today. Starting January 1, a Unity Runtime Fee will be charged to any game that has passed ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
Unity CEO John Riccitiello steps down following controversy over the engine's pricing. The timing of his departure may be linked to the backlash. The controversy began when it was announced that games ...
Recently installed CEO Matt Bromberg removed the so-called runtime fee for customers in the gaming category, lowering the economic bar to becoming a Unity-based game developer. Users in that community ...
The whole situation is a cluster fuck. Especially once you look further into their FAQ. The wording makes it sound like it doesn't phone home on each install, but its clear as mud: We will refine how ...
Unity has made major changes to the per-install Runtime Fee program it announced last week and made apologies for a policy that united large swathes of the game development community in anger. In a ...
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