Any old-fashioned workforce training method that may occur to you is no longer used among large-scale corporations. Why? Simply because they aren’t compelling enough. Gamification in virtual training ...
Oran Devilly and May Lim share lessons from using gaming techniques to help students develop the learning traits needed to benefit from online teaching With the growth of online and self-directed ...
Gamification is a way to reward people for exhibiting a desired behavior. It is not merely creating a game for people to play, nor making training a game. As Pokemon Go turns a year old, here are some ...
Technology has been integrated into various fields - food science, health care, education, etc. In the field of education, it has revolutionised the traditional way of teaching and created a massive ...
With learning going digital/online during the COVID-19 pandemic, new ways to drive learner engagement have become imperative. In a first, the National Service Scheme of the General Education ...
Your website may not be as popular as Khan Academy, and you probably aren't teaching math, but you can use valuable principles of gamification – namely, instant feedback and cumulative rewards – to ...
In 2015, ahead of my first vacation to Italy, I wanted to learn some Italian. It’s polite to know at least some basic words ...
At the Engage Digital conference this week, we heard about everything from game design at Zynga to social media usage at McDonald's. Here are three lessons I picked up. Allow customization, but not ...
March Madness is aptly named, with fans spending an estimated 664 million hours watching the tournament a year. This national dedication (or obsession) with March Madness is fierce. According to the ...